﻿namespace Prowl.Runtime.Rendering.Primitives
{
    public enum TextureType
    {
        Texture1D,
        Texture2D,
        Texture3D,
        TextureCubeMap,
        Texture1DArray,
        Texture2DArray,
        TextureCubeMapArray,
        Texture2DMultisample,
        Texture2DMultisampleArray,
    }
}
